Project Savior

Project Savior

Staff: Craig Johnson


Today we’ve got another artist/author creation in the form of Project Saviour #1. It comes to use from Craig Johnson who is credited for story, art, colourist, and letting. I often say that these combos don’t lend themselves to a great comic but I’m looking to be proven wrong! I’m going in blind so I’ll be as surprised as you are!



The art is this weird blend of beautiful and amateur. It shows that one can do a lot with a little and I actually kind of dig the attempt. It’s not like jumping off the page at me but I enjoyed it for the most part. Some pages are worse than others (see page 8 vs page 13) and that really hurts; it shows a lack of care in some places where it should be.



Font is fine though a more careful hand in terms of text layout within the boxes could have helped. It clips the edge of the dialogue balloons a lot and a more practiced layout artist could have helped them nipped that in the bud. They should also look into the diamond format for text; it helps it fit better into dialogue balloons and would have helped with the high number of hyphenated work-breaks.


Writing / Story:

The dialogue is pretentious as all get out but it fits with the dark tone. It sounds like they took a page from Frank Miller but not in the good way (though there is very little Frank Miller I like). It’s all about being tortured with terrible purpose and the like but we don’t get much in the way of relatability or comprehension. It’s basically just one big brody fight with a bit of broody backstory wedged in the center of it. It’s REALLY not my thing; its supposed to be “dark and gritty” and that’s about all it gets across; it’s dark and gritty to the point of near parody and doesn’t have the substance to back it up. It commits the “say, don’t show” sin pretty hard; we are TOLD the villain is literally on par with Hitler but the most we see is that he blows up a building and corrupts a cop. A more deft hand could have give them a more effective establishment but don’t get any meat on the bone we are thrown. We don’t even get the protagonist’s name and we get a little bit of their backstory but nothing on what their powers are, what their personality is, or anything like that. I don’t know, it feels empty where it should be full and full where it should be empty.



I honestly didn’t like this. I don’t know why people keep sending me dark and gritty comics, it’s right there on my submissions guidelines, “Dark/gritty comics don’t excite me.” Even putting this aside this was a bit of a painful read. The visuals were fine and matched the dialogue but it was just so “edgy for the sake of being edgy” it fell totally flat for me. I dunno, if it’s your thing give it a read but otherwise it’s a pretty forgettable comic.



Art: 4/10 [Visuals were good but amateur]

Lettering/Layout: 5/10 [Minor lettering issues but readable]

Plot: 2/10 [Not much happened. At least I understood it.]

Novelty: 1/10 [Drab, gritty, dark mush]

Overall: 3/10

Buy it Now!



Staff: Mike Kaye


The next comic on the slate of releases is Amphoman by LunchboxCollector. They shot me a copy earlier this year and I’m going to give it a look. Like all comics I am going into this blind beyond the short blurb they sent me, “Gems land on Earth. Awkward hero learns how to use his newfound gem to protect Earth. Power of the gems.” so I’ll judge it by its own merits. Let’s take a look!



So the art is very amateurish. However, it’s colored, gets the message across, and (while pretty bad) is serviceable. I can understand what’s going on, even if it’s not the prettiest thing to look at. There isn’t much to say beyond that.



The text is a mess and it just kind of spills wherever it needs to. No thought was given to where the text would go in any given panel, or at least not much. While legible, it lacks basic things like dialogue balloons so we know who is talking. When more than once character talks (particularly the gem) it’s anyone’s guess who is talking. No attempt was made at doing anything creative with the panel layout. Just a bunch of small, cramped, sequential, boxes.


Writing / Story:

The basic premise is a bunch of souls in gem form have come to Earth and fused with people. When a specific trigger occurs it gives them power. Our hero is a dude who turns into a frog-man when wet and he’s trying to un-fuse people with gems.

We get a bunch of exposition up front and, honestly, I’m ok with that. It belongs upfront so new readers can understand what’s going on and it doesn’t chew up time in the comic or require “wall of text” exposition dumps… except then it does that anyway. The 1st page recap literally tells you everything that is going to happen in the first half of the comic.

I will say this; the premise isn’t one I’ve seen before, it’s presented simply and straightforwardly (if not a little heavy-handedly) and I get what’s going on. You wouldn’t believe how many comics I’ve read that kind of muddle through half a plot when this one is straight up about it. I could see kids enjoying this more than adults and that’s not a mark against it. There is something to be said for being straightforward. A lot of things are done for convenience; a gem with an alien frog knowing human physiology, knowing a character’s brother, characters knowing each other’s locations without prior interactions, etc. It’s a little sloppy but I can understand where they were going for.

So I think this is supposed to be a thing targeted at kids maybe? Its aforementioned simplicity kind of hints at that but then we get things like page 14 where a dude is getting buzz-sawed in the head and blood is flying while he sobs and I’m not sure that tonally matches up.

The writing could have used an extra editing pass, if for not other reason than the flow of the sentence structure.

I don’t think much thought went into the world building, or at least that’s not on display. They talk about mundane things like taking a plane to Fort Lauderdale, Florida while giving us unfamiliar things like the Buck Shop, Blue Hair Airlines, a globe that doesn’t resemble Earth’s landmasses, etc. There are also frogs, familiar political structures, humans (apparently) on alien planets and it’s never even mentioned. I don’t know if that’s nitpicky but it bothered me a bit.

There is some REALLY heavy-handed stuff that borders on cringy-worthy. The villain doesn’t like that girls pick on him then… he.. makes an army of “Womanizers” to try to put women in their place? Like the author doesn’t even try to be subtle and I kind cringed reading that. There is also a scene that looks like a dude complaining about a Jewish taxi-driver charging him a lot. I won’t harp on this too much because, because of the art, I can’t really tell if the driver was meant to be a stereotypical Jew or just poor artwork.

There are attempts at jokes in this so it might have been designed to be a comedy series… or at least semi-comedic but it doesn’t really do much for me. I think the Buck Shop thing is supposed to be funny somehow but it fell flat. They break the wall once or twice but… it doesn’t really “fit” with the character in a narrative sense other than in a kind of “lol random” way which… I don’t know. The whole comedy of this comic is kind of cringe-worthy. Like it tries, it REALLY tries, but I think it tries too hard.



I really wanted to like this one more than I did. I saw where they were going with the art, but it was bad. I saw where they were going with the plot, but it was so straightforward and ham-fisted that it fell flat. The lettering and layout were uninspired and difficult to read. I mean you could probably get a bit out of it if you were a kid but even then it might be a bit cringe-worthy.
I can’t recommend this one guys.



Art: 2/10 [Serviceable, in color, but poor]

Lettering/Layout: 1/10 [A hot mess]

Plot: 3/10 [Simplistic and messy. Heavy-handed writing.]

Novelty: 5/10 [It had a unique premise at least.]

Overall: 2.25/10

Check Out The Entire Series

The Eternal Elite

The Eternal Elite

Staff: Melchizedek Todd


So first up this season we’ve got “The Eternal Elite” from Weapon Press. Seems like the author is also the artist and, if I’m being honest, that normally gives me pause. Sure there are a few talented author/artists out there but they are rare indeed. It typically comes when an artist tries to write or a writer teaches themselves art so they can skip paying an artist. Let’s dive into The Eternal Elite #1 and see if Weapon Press can beat the odds!



So… remember what I said about artist/authors? Yeah… this seems like that. While they definitely had some skill and some panels are better than others; this is not a professional piece. It’s a greyscale comic with decent linework in some places but others just kind of look sloppy. For example, on page 3 of the comic we have some rather amateurish art of 3 characters watching a fight while the characters fighting actually look decent. There are a few issues with shading, proportions, texture (a lot of it is just blurred effect brushes or just forgetting like on page 9 or switching it mid page like on 11), and keeping consistent proportions, etc that crop up pretty regularly.

The fact that we see some beautiful stuff in here is really a shame because when it is contrasted with some lower quality stuff it stands out all the more. Like page 7 has some beautiful examples of dynamic posing but when taken as a whole it looks off. There is also this kind of stylistic disconnect. Page 7 is a great example of this too: you see a very “clean” style with some of the poses but the top row of panels, middle row, and bottom row all seem stylistically very different (like, same artist, but exploring different techniques). This makes it very hard to keep track of things like on page 8 we have Sau, the protagonist, drawn very differently on two panels (bottom left and bottom right) and it took me a beat to figure out they were the same person (since the characters look so non-human).

I’ve definitely seen worse but this isn’t winning any awards.

Now, more than half way through, we get another story with MUCH better art. If this entire book was just this style it’d get a solid 8/10 but we get some much worse art at the start. A mixed bag doesn’t make it better- just drags it down by comparison.



I always say a hallmark of a good comic is good lettering and layout and… yeah. It’s serviceable. That being said, “serviceable” and unobtrusive is the term you want to have to describe your comic. The font could use a little more spacing (between letters and between lines) but that’s minor gripe.

What is NOT a minor grip is page 15. Ouch. Really? That is some painful text, a grainy image behind it, and the author forgot a period in their first ellipsis. That’s just sloppy.

They make good use of their panels and even get creative. Sometimes they arbitrarily restrain/clip art in panels but I’m not going to judge them too harshly for that.


Writing / Story:

So the first like third of this comic is just a fight/training scene and nothing really gets going until like page 8/25. When it does get going it’s a story about angels and… well a lot of it is about training. It covers some stuff about the war between the angels and satan. It sets up a kind of order of elite angels

Seriously, if this comic talked about training anymore I’d think I was watching a bad episode of DBZ. We get a big exposition bomb about half way in that just drags on and feels like “block text” in a video game; the kind you want to skip. A lot of this could have been summed up more conversationally or shown through action or, better yet, tossed in a recap paragraph at the start of the comic. Seriously- this is a medium that thrives on its combination of sequential visuals and literary communication; having paragraph length speech bubbles with a bust-shot of a character’s head with little or no background isn’t a proper use of this medium. At one point it just gives up and give us some journal entries… which I’d like except this is a visual AND literary medium; more text bombs don’t make things better. Come on dude, I really want to like this; USE YOUR MEDIUM!

The writing, overall, is competent but we still get some headscratchers; lines like (and this is a full sentence with it’s actually punctuation), “Who or what to fight I joked.” It’s grammatical errors like this that make it a little hard to read. There are at least 2 instance of the author trying to use an ellipsis, and only giving us 2 periods. This book really needed an editor or at least another editing pass or two.

The second story in this book is a painful read. Like I get that it’s trying to show a tortured soul but it just comes across as being rather emo or “edgy for the sake of edgy”. It comes off very trite and is more “scripture porn” than an actually meaningful story. I’m not entirely sure if this second character is supposed to be Sau from the first one but, though I’m fairly sure it’s not (unless they changed its design again). Not much happens here except for a fight and a warrior bemoaning their existence. At least they used the visual and literary mediums together in this and we get some pretty artwork.



So the last pages reveal that this is a Christian comic. I had my guesses but I judged it entirely as a comic (and wrote most of this review, in note form, before seeing that). I’ve given good and bad reviews to Christian comics but… yeah, this isn’t a great one. It gets a little heavy-handed at the end. Part of me wonders if there were different artists and/or writers on this but they just didn’t get credited. It’s either that or this was just one of the most schizophrenic artist/writers ever.

This is a hard one for me. It’s got moments of brilliance but MAN does it fall apart. We get the exposition dump and mismatched art in the 1st story and the emo diatribe in the second. This sucks because the 1st had an interesting setup (if a little over explained) and the 2nd has awesome artwork.

I can’t recommend this one but, if you dig it, more power to you.



Art: 3/10 [2nd part has awesome art, 1st is a mixed bag]

Lettering/Layout: 7/10 [Lettering is legible. Layout is solid.]

Plot: 4/10 [A decent premise but is implemented poorly]

Novelty: 5/10 [Angels vs devils but pretty standard. Unique, if not confusing character designs]

Overall: 4.75/10

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This Season On Indie Comic Review!

Ok kids so it’s been a while; I tend to take breaks but it’s time for the next season of Indie Comic Review! We are going to have a solid run of comics this year and I can’t wait to see where it goes! One of the reasons I have been not posting here is because I typically write on Medium so you’ll have to go there for my “rants”.


Anyway, 1st one is going to be a good one so strap in!

The Lightbearer

The Lightbringer

Staff: Kyle Simon, Jamie Me, Blake Wilkie, and Gleidson Ribeiro


Next up is “The Lightbearer” by LOD Comics. It’s got a beautiful cover, it’s got something to do with the antichrist (I try not to read much in the way of summaries), and I’m ready to jump in with both feet!



So the artist is a detailed, realistic, style. It’s professional grade but not in the style of the standard “big two” comic companies (which isn’t good or bad)- it’s beautiful and well done. Couldn’t ask for better. This is some hand drawn goodness. It gets downright artistic (like, hang “I’d hang this on my wall” level good) and even a bit abstract (in a good way) once we get into it. I don’t know how well someone of a more traditional ilk could have handled this. It’s tonally appropriate, well done, and compliments the tone. There are some WICKED COOL character designs and they use their visuals appropriately to further the story. They have some great dynamic posing, the perspective is great (some *ahem* nice use of shadows too), and the penciler clearly had an idea for scene composition. (Bonus note: check out some of the cameos on page 15)

There are a few oddities (page 6 has some weird quality issue across the guy’s waist, the light on earth stick out too much and seem to be above the clouds, some weird expressions like on page 11) but they are a drop in an ocean of good quality.



The lettering is fine, which is the best praise you can give lettering. It should be unobtrusive, legible, and used only when needed. Full marks for that. There is some fantastic use of panel transitions here. Like… best I’ve seen in an independent comic. They are downright inspired (see page 4 if you have any doubts). It’s also worth mentioning that they make good use of it throughout the entire book!


Writing / Story:

A good comic writer knows when to write and when to let the visuals speak for themselves. Damn- they nailed this. Some of my favorite works are dialogue light and this don’t disappoint. The premise is simple, mysterious, and moves at a solid pace. I was engaged the entire way though, and am totally looking forward to the inevitably awesome smackdown that’s going to happen in issue #2.



Overall- this is a must buy. It’s solid, fun, wonderful, and bizarre. I have absolutely no idea where this rollercoaster will end but I want to go along for the ride. They got the right writer and the right art team for this. Seriously- give this a look!



Art: 9/10 [Solid, hand-drawn, goodness. 1 or 2 minor hiccups]

Lettering/Layout: 8/10 [Lettering is legible. Layout is awesome.]

Plot: 7/10 [Can’t wait for #2]

Novelty: 7/10 [This is some weird, bizarre, fun, stuff.]

Overall: 7.75/10

Buy it Now!



Staff: Hamish Downie and Kaho Takamura


So I’m looking at Mirai today. This is a straight up manga style comic by Hamish Downie and Kaho Takamura. It’s not my usual fare for this site (though I’ve read my fair share of manga) but I’ll give anything a shot once.


The art is professional grade for manga-style artwork. It’s black and white but that doesn’t detract from this too much. The character designs are fun. There is an odd use of materials or textures that sometimes seems really out of place (see the plane’s nose cone on page 3 for an example- and yes I get it’s supposed to be made of an odd material).



One thing I’ll notes is that the compression on this comic is terrible. There is a lot of artifacting on the pages. I’ll also note that it appears that some of the art assets, particularly the dialogue balloons seem copy/pasted as they are (pixel to pixel) identical. This was also clearly written in Japanese first then translated to english for a second printing. That’s fine but it brings up some odd text placement/flow in the dialogue balloons at time as they are clearly trying to fit English words into balloons sized for the Japanese text. This means there are times when the text needs to be made significantly larger or smaller than it should be (or would have been for an English release) at times. This, in addition to the artifacting, makes it really hard to read (see bottom left of page 5). I had to keep zooming in and out to read it.


Writing / Story:

The plot is a little weird and, I’ve read weird plots before, but I’ll admit I had to go back and re-read a few pages to understand what’s going on. I still am only like 75% sure I got it all and I’ve reviewed like 70+ indie comics. I think a lot of it is due to the transitions and pacing. The transitions are very jumpy and not a lot of explanations are given (see end of page 9 to start of page 10) or establishing information given. The pacing is very odd- we get a lot of time devoted to some scenes and altogether skip over others (like the trip back to Japan).

The same can be said of characterization. We are told a lot of things, rather than shown (see page 12 for a rather blunt example). At one point a character fights like hell to return to Japan from a trip to Australia but then we have a tiny panel where she is scolded for trying to go to Australia.

There are lots of plot elements thrown at us that don’t really get fleshed out. We have a relatively realistic world but then we are introduced to planes “made of rice crackers, fueled by sun-flower oil, and love”, a subplot about a grandmother, a not-well-explored line about a mouse who the protagonist saved, a plot about an Empress that literally only fills half a page, something about winning a Karuta tournament, a robotic cat, and then shrinking. Like the first half was able for a reader to follow but then we just get into some rather dramatic lack of cohesion. It’s like the writer started out with a plot then realized they were running out of pages and just kind of starting throwing random things out to get all of it into issue #1 for some reason. If it was all one thing (“plants as technology”, “an exploration on the implications of life-like robots”, “environmentalism taken to an illogical extreme”, “magic garments”, etc) it has the potential to be a decent premise… but it seems like everything was just kind of tossed in the blender and nothing is explored. At all. Like, that list I did earlier? You literally have about as much information as the reader does about them. They are just kind of shown, as things.

The whole thing is just kind of a mish-mash that probably made sense to the author and might be better explored in subsequent issues but this was just a painful read. What they need to figure out a bit more solidly is pacing and tone. It might have behoved the author to start with the introduction to the Japanese cast (see page 10) and then, though flashbacks (even if it wasn’t in the first issue) explore the protagonist’s background.



So, a lot of people will probably be willing to give this a higher rating than I will because the art is very pretty, the characters adorable, and it’s an English manga. I grade art and writing separately. If you imagine this comic with poor art- it’d be a trainwreck of a plot. I really dislike giving poor scores, particularly to passion projects, but this one is one to skip.


Art: 7/10 [Better than average.]

Lettering/Layout: 1/10 [Artifacting, text issues, reused assets.]

Plot: 1/10 [This is a mess.]

Novelty: 3/10 [Lots of ideas. None of them explored.]

Overall: 3/10

Link to Patreon

Mi Sweethart

Reviewed by JustKay


Badass super agent in her jammies kicking people in the face and letting out her dog, which is also a human… but still totally a dog.


Hey you kooky comic readers, thanks for joining me this week when we take a look at ‘Mi Sweethart’ by well I’d love to tell you but the fact is the creator didn’t put their name on it or the name of the artist. I don’t even know if they are in fact the same person. I’d love to give them credit but seriously, ya making it kind of hard on me to do so.

(PS – after using our all mighty Google overlord the author of the comic is Sam Head, however I’m keeping my opening because WHY WOULDN’T YOU PUT YOUR NAME ON THE THING YOU SUBMITTED TO A REVIEWER~)


So its not so strong on its plot, this issue is more then likely just being used to introduce the main character and set up for bigger things in the series. Not a ton of things get explained and you have alot of fact, names, organizations, etc all thrown at you with gloss over details or more often no details. There is a clear story line in this issue straight from the beginning that sets to reinforce the universe they are trying to create for the series. Points there as that is a very hard thing to do.

Ugh~ I freaking love Mi~. Now don’t get me wrong the character is by no means perfect, in fact at this point she comes off as a little one dimensional. BUT she is a female super agent/spy who isn’t 1) male gazed to the point of being ineffective at her job, 2) innocent or obtuse, 3) clearly just there to be rescued. Mi is a badass, swearing, vulgar woman who drops dirty lines about blow jobs after taking a sword to the face. I really hope the creator takes the time to add depth to her character in the following issues because otherwise they are going to shoot themselves in the foot hard.


The style and the story go really well together. Although I am a bit disappointed that the quality of the style we see on the issue’s cover isn’t the quality we get inside the comic. The creator picked a great style for the story but its execution ended up rather muddled and rushed looking. So the inconsistency of quality through out the issue is a little jarring and definitely knocks you out of trying to be absorbed by the story.

Lettering is nicely broken up into easily read chunks since the motto of the creator seems to be show don’t tell. Something I talked about in the writing section that I ~love~ seeing comic creators do. If I wanted to just read pages of text I’d literally pick up one of the dozens and dozens of books I have pilled up from recent book store trips. Only two things to pick on when it came to the lettering: the broken record one of it being in the standard default comic font, and that at times the bubble and the lettering seemed a little blurred like maybe that layer in the PDF has been tweaked.


I know there are probably tons of super agent ultra spy comics out there, just as I know that I could drown in the number of super hero comics. But there is something about this comic series thus far that leads me to be excited to see where its going. The why they set up the casual nature of the agency she works for, her reputation, and some of the superbly ludicrous claims that turn out to be true. All of it creates this space where the absurdity of Saturday morning cartoons meets the vulgarity and brutality of Archer.


Not a bad comic actually. From the title I was actually expecting either a romance or a play off of a certain Italian plumber whose name I’ve been assured the use of is well outside our budget. The art style really lends itself to the sometimes off color brash story and characters. Still not quite sure they cleared enough stuff up for the reader before cutting off for the next issue, but I will admit that they are leaving a bit of a hook to come back and read Issue #2. I’d definitely add it to my list of downloadable comics to keep an eye on for updates.

Metric Breakdown

Art: 7/10 [Unique style, quality inconsistencies]

Lettering: 6/10 [standard fare, sometimes reads blurry]

Writing: 7/10 [Plot built universe, great potential for Mi]

Novelty: 7/10 [Nice mix of absurd and vulgarity]

Overall: 6.75/10

A More Colorful Review – Paper Girls

Reviewed by JustKay


A bizarre tale of weirdness laced with strange from beginning to end. Also they definitely have way too many undelivered newspapers to be keeping their jobs after this.


Join me today while we take a look over Paper Girls: written by Brian K Vaughan, art by Cliff Chiang. Its going to be a bit of a weird ride so hang in there with me while dive right into it.


To be honest I’m not entirely sure what I just read. Was it enjoyable, I think. Was it rememberable, sort of. More then anything its a very strange drawn out tale that leaves you utterly confused. I’m not sure it was entirely by design. I just read a whole volume of the stuff and I’m not even sure what’s going on. Its like a bit of jumbled writing was created in hopes of creating a compelling story line but they forgot that you need to explain or show things to your reader so they can become invested in it. As things stand I could walk away from the story right now and not be too upset with not finding out what happens.

As 12 year old girls go they aren’t believable. They read more as seniors in high school if Paper-Girls-2-Headeranything. Especially who I guess they are trying to paint as the protector of the group. What 12 year old girl smokes cigarettes, is accused of being a loan shark rolling people, and decides having gun is the best course of action? So for characters they get docked on this one. The way the girls act, respond, and talk vastly differs from what they are trying to portray them as. But it does add to the extremely bizarre vibe of the whole series.


The art is nicely done, though the character’s faces do tend to lose definition sometimes to the point of being creepy. The simple colored backgrounds when focusing on characters though lends itself very well to the story telling. Some of the panel choices though seem off. Why would I want to either crane my neck side ways or hold my comic like some playboy magazine to be able to tell what’s going on?

tumblr_nvvfqhRlVz1smnk5ao6_500Lettering is again the standard font for comics, but they somehow get a little bit more intonation out of it with the text bubbles themselves then I’ve seen previous series do. Good on them for figuring out how to make that font a little bit more bearable. I hope in the future maybe they decide to jump from the standard font to bring a little bit more life into their characters and the story.


It has an all female lead assemble cast which is a cool thing to see. They are all young girls, which while cool to see in a comic, is questionable since they act more like adults in a sometimes vulgar way I wouldn’t want a little kid exposed to. The cast does include diverse races and ethnicity though so points there.


Probably a story you’ll have to read a few times just to really nail what the hell is actually happening in it. It feels like you are just kind of getting thrown into things without really building any connection to the characters or any understand of the universe. But I think the main cast is feeling a bit like that as well. Hopefully we will see a little more structure from the series as it progresses to make it more approachable to readers.

Metric Breakdown

Art: 7/10 [Good style, missing details]

Lettering: 6/10 [standard fare]

Writing: 6/10 [What did I even just read]

Diversity: 6/10 [Gender and ethnicity check]

Overall: 6.25/10

A More Colorful Review – Sex Criminals

Reviewed by JustKay


Ever wanted to make time stop while cumming? Well that is a very specific taste in powers but somehow I’ve found a comic series for you. Just don’t ask me how.


On the docket is Sex Criminals Volume 1 by Matt Fraction and Chip Zdarsky. Someone submitted this one to me to look over as it unabashedly took on the topics of sex, exploration, and weirdness. This one is a bit of a weird trip so make sure your parents aren’t looking over your shoulder cause we are about to jump into this sexy mess and see what’s up.


So they made the really weird choice of how to tell you the story. Pretty much constantly jumping back and forth between present and past without any clear line between the two alot of the time. While also sliding in the main character as she is in the present in the past to self narrate the story. If that sounded like a cluster fest then you are on the right track. The whole story is a jumbled ball of yarn that you have really no idea how to untangle.

1The characters for the most part are cardboard cut outs with some paint thrown on them for depth. They are a standard white cis couple who happen to have time stopping cum powers. That they then precede to use in childish and sometimes illegal ways. Not a whole lot of depth or character development there. And there few attempts to try by giving a tragic backstory to one and mental diagnoses to the other fall flat in an almost hilarious way.


Truly the redeeming factor of this series so far. The art is very well done and I just love the way the portray the times where time is frozen. It gives a clear indication when its happening and when its started back up again. I also enjoy that they’ve taken some liberties with reality when it comes to some of the scenes in order to drive how the point that the writing seems to fall flat on.1641824

I feel like a broken record saying this some weeks but, standard comic font. Come on
people give me something else to work with~. I know its the standard cause its easy to read but it does nothing for your story or to give us insight into your characters. Thankfully at least the text bubbles where easy to follow, even if the same can’t be said about the story itself.


Not really alot of diversity in the normal check boxes.. I will give them kudos for tackling the topics of sex and sexual experiences in a much more mature way then I’ve seen just about any other topic do. Not to say there isn’t humor, oh is there plenty of that. Low on the diversity scale though. The only bump I’m giving them is maybe the chance to portray some disorders down the line, but even that is riding on thin ice.


Its a weird ride with this series so far. Yeah it has an interesting concept but man did they not take the time to try and make it an easy thing to read. Lots of breaks and jumps in the story without any indication it was happening. Leading too me pausing and breaking myself out of the universe one to many times to check and see if it was another time jump. Art is fantastic though and lettering is readable. Despite the awkward writing I do suggest at least giving it a quick check out. Just maybe make sure you aren’t at work when you read it.

Metric Breakdown

Art: 7/10 [Lovely, really the redeeming quality]

Lettering: 6/10 [Standard fare]

Writing: 5/10 [Work on your editing please]

Diversity: 2/10 [Two white people, done]

Overall: 5/10

Nothing Man #1

Nothing Man

Staff: N.S Kane, John Rhodes, Steve Sprayson, Abbey Smith, Victor Munson, Acacia Munson


A fairly generic superhero comic with a glimmer promise still to come.


Hey guys, ScottyG here with another review. Today I’ll be looking at Nothing Man #1 by Scattered Comics. As you guys know I’m big on superhero comics and I frequently see superhero comics devolve into mimicry rather than originality and I’m hoping this one avoids that trope So, let’s jump on in.



The art’s solid. While the character designs are a little generic but there is a lot of detail in the panels. This comic is full color which is kind of cool to see on something like this. I don’t know if I’d call this the best art I’ve ever seen, but it does it’s job and effectively conveys the story visually. Later in the comic, we get introduced to some more interestingly designed characters and some of them have very unique designs but off the bat the initial characters we are introduced to are fairly generic. I did like some of the risks they took, particularly with the fire crossing panel boundaries to visually convey that they are linked and, simultaneously, that the fire is engulfing. There are some minor anatomical discrepancies on characters on pages but I’ve seen worse; you never get characters confused visually.

The lettering is decent but in a few places ends up squeezing the dialogue a few times either by placement or simply not making large enough boxes. This isn’t a major faux pas and is largely just something a critic who pours over dozens of comics would pick up.


Writing / Story:

The dialogue in this book is mostly expositional rather than exploratory; that is to say that it doesn’t really do much for the story, just restates what is being communicated to us visually. If you took it away, you could still understand what was going on. This is a good example of a strong visual narrative in a comic and, at the same time, shows a distinct lack of utilization for the literary aspects of the comic. Creators often forget that comics are a hybrid medium- that the literary and visual aspects need to be in tandem rather than simply supportive.

A side note: the narration bugs me. It comes off as rather pretentious and amounts to really kind of a superficial statement. It also starts off as retrospective narration and ends up kind of switching to scene relevant dialogue at times.

The story itself is pretty generic and cliche. It’s about a Fabio-haired dude who wakes up in the forest with no memory and super powers while being chased by the military. However, the setting shows signs of promise. The later parts of this issue establish a kind of fun paradigm between humans and superpowered individuals. Essentially that supervillians run have taken over and now run Paradise City after a clash between a legendary hero and them. It’s a fun kind of totalitarian set up where we are introduced to some, sure to be relevant later on, creatively designed villains.



Overall, it just barely escapes being that a super generic comic that I hate. On the one hand, it falls into a lot of traps that small publisher independent superhero comics often do (relying too much on the reader’s existing knowledge of superhero tropes, trying to do the big publisher thing with a large line up, etc) but on the other hand it actually tries a few new things. I don’t think this will be the number one, top selling, most engaging, industry-redefining, superhero comic run of the ages- but I think you could do a lot worse (actually… I’ve seen that many times so I KNOW it can be a lot worse).



Art: 7/10 [Pro level]

Lettering: 5/10 [Decent]

Plot: 4/10 [Mostly expositional dialogue]

Novelty: 5/10 [Reliant on cliches, except near the end]

Overall: 5.25/10

Link to Buy