Atomic Thunderbolt (TJ Comics)

at_covercolor_txtless-662x1024Atomic Thunderbolt

Staff: Kevin Powers, Matt Gaudio, Donna Gregory

Overview:

A golden-age revival for the ages!

Review:

Today we’re reading the Atomic Thunderbolt by TJ comic. Cover’s super gold age retro and I know exactly why! The Atomic Thunderbolt is a 1946 comic character published by the Regor Company and, unless I’m wildly off base, this comic is a revitalization of him! See, a lot of characters have fallen into the public domain (Check out the Public Domain Superhero Wiki for more on that) and creators can do their own take on them. There was a beautiful effort done by Dynamite Entertainment back in 2008 called “Project Superpowers” with gorgeous art by Alex Ross himself. I am a huge proponent of the Public Domain (and trying to solve all the issues it has) so I jumped at the chance to review this comic. The cover itself is a straight up homage to the original cover, though some with modern sensibilities. I’ll be honest- I am super jealous, I’ve wanted to do something like this for years. Let’s see how it worked out for them!

Art:

So TJ Comics kept the character design of William ‘Willy the Wharf Rat’ Burns and it’s a design HEAVILY steeped in golden aged sensibilities and I kind of dig that. Internally the art is damn impressive. It’s something I’d expect to see in a major publisher’s release. Honestly, I wasn’t expecting that. The credit page left a lot to be desired and I thought I was in for a stinker. Just a weird jump in quality. Anyway, it’s full color and beautifully rendered. There are a few times I would have chosen a different texture or something but that doesn’t detract from the art of this comic. There are some excellent uses of perspective and visual movement cues. There are occasional anatomy/scaling issues and the occasional odd facial expression, but nothing distracting (and still better than some mainstreams). See the top of page 27 for what I’m talking about.

If there is a weakness in this comic’s visuals it’s the lettering. The dialogue balloons are fine but the narration boxes occasionally are a bit crowded and the choice to go with some vibrant, stock, colors as backgrounds for them in a few scenes where most things are super desaturated while in flashback is really out of place. Otherwise it’s fine.

Writing / Story:

It was a bold choice for the comic to set itself in the late 1940s (post WWII) like the original Atomic Thunderbolt. It’s a bit of a double edge sword for this comic because it is a very fun time period/aesthetic to play with but it also means they are re-treading a lot of the original Atomic Thunderbolt material (not that anyone read it).

I thought it was a clever little detail that they brought up Archie Masters, the American Crusader, at one point- he was another golden age (now public domain) superhero. I looked into TJ comics and found that they actually had not only a modern reboot of the American Crusader but also a modern equivalent to the Atomic Thunderbolt in their “ExtraOrdinary” comic line. That, honestly, take a little of the “umph” out of this comic for me but it’s also kind of nice to know that they are really dedicated to the premise so it evens out in the end.

The comic’s laid out in a few thoughtful way- we have people talking about the Atomic Flash for a large part of the comic and, other than the cover, we don’t see him in a good clear shot for a long time. There is a lot of thinly veiled exposition dumps in the beginning but it’s actually set up in a fun enough way, even being aware of it, it didn’t detract from it. Some of the dialogue, couched in a very 1940s style, is a bit heavy on the lingo- even more so than before (like “We was workin’ a job fer the chief. Guy broke da boss’ jaw and send him up tha river.”). It’s not super distracting and if I didn’t get at least a little of that in a 1940s comic I think I’d have been disappointed but it’s something that caught my eye once or twice.

As a side note, I always find it funny when publishers of superhero comics come up with words to describe them other than “suphero” or “superhuman”. I get there are trademarks on metahuman and stuff but I’ve come across like ubermensch and whatnot. Today’s new verity of it is “extrahuman”. What, did god give them two scoops of human when they were born?

The pacing is a bit off honestly. The beginning was very fast paced but then I had to slog though a just painful stretch of dialogue between two men talking about the Atomic Lightning’s background in excruciating detail. It should have probably been summed up in about a page, but instead we get about 4 text heavy pages where we are told (rather than shown) the protagonist’s personality and background.

Once the plot gets going it’s pretty solid. I’m not in love with the Atomic Thunderbolt’s ridiculously corny, straight-out-of-a-comic-book, ultra altruistic, dialogue/personality. I get they are trying to subvert it but no one acts like that- not even in comics. That was bad writing back in the golden age and it’s bad writing here. They do kind of use it to a good end plot wise but it just seems like he is supposed to be this perfect mimicry of a golden age hero and it’s a little distracting.

As a fun aside- this comic includes two high res (or as high resolution as they could get) comics at the end; the only two actual Atomic Thunderbolt comics ever made. After reading them I realized they slipped the two bumbling doctors and their raven into the main comic as a flashback and chuckled a bit at it- pretty clever.

Overall:

Overall… I liked it. It’s a great little comic, introduced a lot of the good stuff and has some great art. It’s a fun revitalization of a golden age character and EXACTLY the sort of thing the public domain was intended for. The comic can be a little slow at time and I’m still not sold on the main character’s boy scout personality (to the point even superman would call him too altruistic and clean) but it’s damn well worth a read!

Metrics:

Art: 8/10 [Professional grade]

Lettering: 4/10 [Decent with a few minor missteps]

Plot: 6/10 [Good introduction]

Novelty: 6/10 [Great use of public domain and setting, relies too heavily on existing plot elements to be really unique]

Overall: 6/10

Link to Product

Bram the Yacoi

Bram the Yacoi

Staff: Jose Pallares and Muguel Caceres

 

Overview:

So today we have some straight up barbarian porn (like… schlocky barbarian stuff, not actual porn) from Jose Pallares and Muguel Caceres in the form of “Bram the Yacoi”. This part is subtitled “The Last Eden”. This is the first issue (as I only do first issues) and it kind of stood out from the cesspool of “gritty, dark, horror comics” I keep getting (hence why there hasn’t be a review in a bit) so I’m going to give it a shot. Let’s see how it pans out.
Note: This comic is not PG-13. Probably a decent R (lots of blood, little nudity, etc). Nothing you wouldn’t see on late night TV though.

Art:

The art is nothing shy of awesome. Miguel, the artist, uses a monochromatic (black, white, and a single color) color scheme to great effect. Even on the first page of the comic we have a fantastic display of his ability to convey motion and create dynamic poses as well as establish a good use of panel structure for artist purposes. And the detail this guy puts into stuff! Hot damn! There is also the matter of him giving very distinctive character designs. In the midst of a brawl, I can tell characters apart thanks to his very easily identifiable character designs. That is to say, no two characters look the same, even at a distance. And that’s a very hard thing to do with people who you want to visually share similar elements (like a culture, team, or other group). Still, he manages to pull it off.

 

Writing / Story:

Jose’s writing matches Miguel’s art in tone. The narration panels are very poetic, dramatic, and grandiose while the choice of dialogue is much more guttural and concise. It reads like a good Hyborian adventure comic (Conan the Barbarian and borrows more than a little from it. It borrows a lot from it, maybe more than it should. Bram might as well be Conan and is largely interchangeable with any number of generic barbarians. I didn’t get a lot of characterization from him other than “is really good at fighting” and “will take revenge”. He uses the plot to give us set pieces however and that’s not a terrible way to use it. That having been said… Jose does a fantastic job of capturing that tone/style of character and I really enjoyed it. He is one of the few writers who I’ve run across whose mastery of languages improves upon the narrative rather than hinders it. In fact, the plot is largely pretty generic and ignorable (guy betrays guy, guy gets revenge) but his dialogue is so good you kind of don’t notice.

 

Layout:

As I mentioned in the art section of this book, Miguel uses the panel layout to his advantage artistically. He lets things protrude from them, chances the shape of overlay panels to accentuate the action. That is the hallmark of real skill and a creative use of them that helps create a cohesive aesthetic. There are a few times where this works against it however (see page 5 of the PDF) when artistic liberties with the panel placement makes it a little difficult to tell what action is happening first (but it looks quite sexy…).

 

Overall:

So I’m a sucker for 80s pulpy stuff (as you guys know). This comic scratches that itch in a big way. It is pulpy, schlocky, barbarian-flavored wonderfulness. The dialogue is great but the protagonist’s characterization and overall plot leave something to be desired. That being said- it is backed up by one of the best indy artist’s I’ve reviewed- a guy who GETS what it means to establish and maintain a cohesive aesthetic. So my verdict? If conan style stuff is your bag- buy it even if it costs you the blood from your arm to do so. If not, it is still something you should pick up for the fun it brings and the art (seriously- I would love an artbook of Miguel’s work).

 

Metrics:

Art: 9/10 [Marvel, DC- eat your hearts out]

Lettering/Layout: 8/10 [Creative use of layout]

Plot: 8/10 [Set piece driven plot but outstanding use of language]

Novelty: 5/10 [It’s schlock Conan stuff. Does just enough new to avoid  being stale]

Overall: 7.5/10

Link to Product

Little Black Girl (Mature)

12804830_1059802127414722_4453787998125208531_nLittle Black Girl

Staff: James McCulloch, Pedro Mendes

Overview:

So today I’m gonna look at Little Black Girl. Full disclosure- I’ve worked with the artist Pedro Mendes on one of my own comics (Good Samaritans Issue #2) and I heard about the comic through him. I have an advanced copy so the link at the bottom of this review will be to their Facebook page. My copy also has a missing cover, so I won’t be talking about that. The comic warns it is for mature readers so- yeah, keep that in mind. Anyway, let’s take a look at Little Black Girl by ComicHaus!

Art:

So, as I’ve mentioned before- I’m a little biased on the artwork. I hired Pedro so take what I say with a grain of salt. He has a very noir, crosshatch heavy style, with an emphasis on shadows. Sometimes his proportions slip a bit but he makes up for it with his use of angles. He always adds nice little elements to the background and does excellent work overall. Give him a few years more practice and he’ll be professional grade, particularly if he works on his perspective a bit more. His shadow-heavy style matches the comic’s tone excellently and he has a mastery of dynamic motion that I envy. While not Marvel or DC level- it is an asset to the comic rather than a detriment.

Layout:

I will only touch briefly on the lettering. It’s solid and that’s how it needs to be. Nothing stands out as amazingly unique but it’s legible and, for comics, that is high praise. Those people who try to reinvent the wheel with lettering fail 9/10 times. While comics are both a visual and literary medium, lettering needs to allow the words to be unobtrusive while still conveying the necessary message. This comic does just that. Kudos.

Writing / Story:

The story is a bit shocking. It is definitely for a mature audience. Without spoiling anything it’s about a businessman by day who comes home to a house full of slaves he abuses. He is, unapologetically, a monster. Unfortunately, you can see him as human but… damn. He is a piece of trash. There are a lot of subjects in here that the average reader will not be comfortable with (child abuse, implied rape, slavery, use of some very triggering words) and I’m not normally one to endorse the use of these themes… but in this case it is acceptable as it goes towards making the antagonist more monstrous. If any of the stuff I mentioned triggers you- don’t read this comic. Stay the heck away. However, it DOES set a rather profoundly disturbing psychological stage. I got the personalities of a lot of the characters (the slaves mostly) and, for a first issue, that’s really what I want. A good setup, good characterization, an establishment of motives, etc.

Overall:

In summary- this is DEFINITELY a mature comic. But, unlike some others I have reviewed, it uses the mature rating to DO something- to tell a very raw and gritty story in a way I wouldn’t have otherwise enjoyed. The main antagonist is the lowest slime on the planet- a junk yard dog so deranged he NEEDS to be put down. I just wish I reviewed the entire series so I could see him get what he is owed. However, as mentioned before, this comic has LOTS of triggers. Rape, child abuse, slavery, racial slurs galore, torture, violence towards women, etc. If these things do bother you- avoid this comic. However, I am going to recommend it for the writing and art. It goes to a dark place but does so for a reason. Give it a read when it comes out in July!

Metrics:

Art: 6/10 [Better than average]

Lettering/Layout: 6/10 [Does it’s job well]

Plot: 5/10 [Antagonist is a monster- shown by use of ]

Novelty: 5/10 [Owns its mature rating in shocking ways]

Overall: 5.5/10

Link to Facebook

RoboCatz vs ThunderDogs

RoboCatz vs ThunderDogsRoboCatz vs ThunderDogs

Staff: Justin “Spanky” Cermak, Donovan Goertzen, Fabian Cobos

Overview:

Crazy fun premise, good art, but painful dialogue.

Review:

So today I have before me “RoboCatz vs Thunder Dogs”. With a name like that- how the hell could I possibly turn it down? I mean it’s got explosion and a robot battle cat fighting a dog with guns on it’s shoulders. No way I’m missing this party.

Art:

Let’s talk art. So overall it’s competently done. It properly uses dynamic posing, has an understanding of how to draw a form in perspective (maintains proportions), has good framing and image composition, and the color pallet is professionally done. I really like some of the posing on the comic and angles the artist chose- it shows a real dedication to this comic and a love for it. I really dug the art. The style is rather cartoony and it fits with the kind of “out there” premise of this comic. I’ll note here that my promotional copy has a little bit of artifacting from compression but even if they have it in the final it’s not bad.

Layout:

Like I’ve said in previous reviews- if it’s unobtrusive and has no issues then it’s really good lettering. There is an instance on page 9 where there is a dialogue balloon almost entirely covered by another one. And, like you might have guessed, the lettering is on point. I also didn’t notice any major issues with layout either but no great risks were taken. I do like the inclusion of a particularly detailed map at one point as well.

Writing / Story:

The main premise is that dogs and cats have been fighting since the dawn of time and are fated to do so. What starts out as “oh ha-ha, a cat and dog fighting each other- look they even indicated saber tooth tigers and wolves fought” quickly turns into battle dogs with shells and cats with conical hats and spears fighting each other. I was about to write a line about “I don’t think there was much overlap between dire tigers and…” but then I realized that this is a total party comic where they kind of throw logic out the window in favor of bulldogs with giant spiny shells fighting cat warriors. Yep- it’s THAT kind of comic and I love it. Eventually this conflict results in cat vs dog mecha gladiator tournaments and it’s as awesome as that sounds. So while the premise is totally bonkers I have a feeling that it’s geared for, perhaps, a younger audience than me. I could be wrong because I was taken in too.

Let’s talk dialogue however. it is downright PAINFUL to read. he humor, or attempt at it, is rather juvenile and relies mostly on cat and dog puns. I can’t say I wasn’t expecting that, but it’s not really all that engaging. I’ve always had issues with comedy comics- they really fall flat far too often and this one doesn’t break the mold in that respect. This comic takes EVER dog and cat pun or joke out there and parades it around like it’s a lab with a big stick and NONE of them work. I would give you guys some examples but I can’t bring myself to type them out.

Pacing wise it is very competent. It sets up the premise, it establishes the characters, it gives us some highs, it shows our heroes at their worst, then gives us a clever little climax. It’s basically “the brave little corgi that could” but with giant mecha… and that’s kind cool.

Overall:

So this is a hard one. The premise is insane and fun, the art is good, the lettering is on point, the pacing and premise were well done, but the dialogue is painfully bad. Ultimately… I’d say give it a read. Just kind of accept the terrible puns and (for the most part just ignore the dialogue actually) and it’s a damn good comic.

PS: The corgi sitting with his head on my lap for the majority of this review in no way influenced my review of this comic.

Metrics:

Art: 6/10 [Better than average]

Lettering/Layout: 6/10 [Does it’s job well]

Plot: 4/10 [Decent pacing and premise but terrible dialogue]

Novelty: 8/10 [… it’s “RoboCatz vs Thunder Dogs”]

Overall: 6/10

Link to Kickstarter

(Please note that the link above goes to their Kickstarter for this comic. It will be replaced by a link to their sales venue when it goes on sale.)

Fruition of the Damned

tumblr_nybwh42WuB1tqzzc4o1_1280Fruition of the Damned

Staff: Keenan Carola, Jeremy MacKinnon, Nick Azevedo

Overview:

Visually competent and only misses the mark by a bit.

Review:

So today I’m reviewing a style of comic I don’t normally review. I’m taking at look at Fruition of the Damned- an online scroll comic. You can check it out here and kinda read along with me. As always, I am reading the first “issue” (called “Book 1”) and won’t be touching on stuff post that.

Layout:

Let’s talk layout first. Being a new layout for a comic reviewed on this site, I should clarify what it is. It’s essentially a long image (or series of images) that kind of scroll down an overlong page. It’s used pretty effectively here and, I’ve read a few others, this one kind of stands out as one of the better laid out ones. They kind of work best for mobile readers, but the long load time due to loading a lot of image data always kind of killed it for me on my phone. I read it on my PC for that reason and the one thing that kind of bothers me is that the panels / individual images don’t have their edges line up perfectly. Some have a white background / trim /stroke while others have no background (transparent) or black. Even then, while it DOES do some cool things with it- I could still see this working as a normal comic so I won’t knock it for using this layout format and, while cool, it won’t be getting any major bonus points from me.

Art:

One thing I do like about this is the visual world building aspects of it. We have weird birds, very original races, technology, some cool fauna, and the like. All and all it creates a very cohesive world- which is a nice touch for this comic. Honestly, this comic would have got a much lower rating if it were not for the cohesive and original art direction.

One thing that doesn’t do this comic any favors is the sheer space (I’d say pages but… you know) dedicated to fight scenes. They are fun and the scroll format is well utilized but I can’t help but feel like I’m watching filler in an anime rather than the meaty plot stuff. It DOES offer some rather aesthetically pleasing scenes and well laid out panels but comics straddle this line. They are a visual medium but, as they are a sequential style of art dedicated to conveying a story- I can’t help but feel like they focused too much on the visuals and really didn’t dedicate enough space to story. You are probably about 40-60% of the way though book 1 before you start really getting to any story elements. Now, almost at odds with that previous statement I WILL say that this comic does a great job doing visual storytelling (particularly later). This is when dialogue is either absent or superfluous to the visuals as they are conveying the story (though setting, character, and expression).

So let’s talk more technically art a bit here. It’s a very unique comic. I don’t know if this is the most polished or technically competent art that I’ve ever seen. However it is a very unique style and you quickly get use to any little quirk or issue for the sheer ambition of the style. There are some very unique almost one-point perspective panels and the use of monochromatics on a few panels are very effective (especially when they are used to convey a specific emotion). The technical issues I mentioned really come from some of the character drawings. Like there are little issues with proportions due to perspective and oversimplifications of characters in certain renderings. Again, it’s not a BIG concern but it doesn’t blow me away either. His backgrounds however are STUNNING. Just beautiful. The artist also has a very nice use of dynamic posing and can convey motion (even some of the more exotic moves) very well, knowing just where to break panels so that we still see the sequence without breaking the pacing and flow. So I guess the best description for this comic’s art is, “Ambitious, stylistic, imaginative, energetic, but not technically perfect”. Seriously though- give this guy like 5 years more and he’ll be drawing your next favorite series.

So, as I mentioned before this is a very competently established aesthetic. I love some of the character designs- even minor characters like background combatants have a very distinctive look to them that fits in with the overall artistic narrative. It definitely takes some Gendi Tartakovsky or Michael Dante DiMartino (Avatar) influence on their stuff and I couldn’t help but thinking that the Elf King could have been designed by like Ayami Kojima or something.

Writing / Story:

Plot wise, I am going to keep this kind of brief. I’m not interested in giving spoilers, but it’s pretty easy to see things coming. It’s a story of family, has some fairly stock characters, and has some war/combat elements to it. I am not going to judge it too harshly- it tells the story it wants to tell and does so competently. I have a feeling that this is pulling a bit of a Joss Whedon thing with the characters- the first bit of the narrative establishes the status quo and the remainder of the story is dedicated to their growth from that established narrative. The end hints at that. I won’t say this comic tries to tell a complex tale, it’s no Game of Thrones, but it’s a well told story.

Overall:

Overall, I have to ask myself “would I want to read the next one” and… honestly I think I would. It tells a tale I want to get into and it does so with broad, effective, compelling strokes. It’s got some good world building and I kind of want to see where it goes. It’s a pretty simple story but it’s got potential.

Metrics:

Art: 5/10 [Ambitious but lacking a polished technical touch]

Lettering/Layout: 4/10 [Does just fine. Some ups, some downs]

Plot: 3/10 [Competent but really just basic]

Novelty: 7/10 [I’ll give them points for trying something cool and new visually]

Overall: 4.75/10

Link to Product

Just-Good-Enough Comics

So I have not reviewed things since the end of November. This is not because I haven’t got submissions- I’ve got plenty. None have jumped out at me as being worthy of review. I get a LOT of submissions (2-3 a week) but recently they’ve all been… good. I don’t mean “holy cow, these are AMAZING!” good- just… good. Like they checked the boxes on the “this is a halfway decent comic” list, but I don’t feel like discussing them would really provide any sort of special insight to my readers. If a comic was truly BAD, I could at least discuss why it’s bad or if it’s something really special I can show it to you all as a hallmark of a GREAT comic… but most have just been “good enough”. So, that’s why I am holding off on reviews at the moment. I think it’s important to speak when it’s important to do so- not just flap your gums.

 

Happy New Years guys!

Theodicy

Theodicy

Staff: Chad Handley, Fernando Brazuna, Ryan Boltz, Minan Ghibliest, Kel Nuttall

Overview:

A heavy handed comic about Jesus themed superheroes in cartel-run Mexico that is way better than how I am describing it.

Review:

Next on the agenda is “Theodicy”. You can actually follow along with this review HERE. I was promised blasphemy and, in honor of the holiday encroaching on Thanksgiving- I’m all for it (Seriously? Why is there Christmas music in the middle of November).

In terms of lettering, we have a few times when the letters could be larger but it’s all legible so no complaints here.
The art isn’t bad but it’s not professional either. It’s about 75% of the way to being professional but there are still some odd expressions and odd rendering of the contours of human faces (sometimes really flat, sometimes really detailed). Some of the rendering of the clothes they wear are draw in a fashion that doesn’t reflect the nature of the material (leather jackets seem to work just like cotton does) and there is some minor continuity errors artistically.

To say the plot is heavy handed is a grievous understatement. The good guys are TOO good and the bad guys are puppy-kickingly evil. It’s about a subtle as an episode of blue clues. Exposition is pretty doled out by the spoonful on page 6 but even with that generous helping of plot details I am still left awestruck by the randomly unexplained man with giant black wings that no one seems to notice/care. The names of the characters on the pinups are all very generic (seriously… the Chinese dude is named “Wushu” and the other one is “Wuxia”?)

Despite all the flaws of this comic… yeah I liked it. It has charm and personality. The religious aspect of comics like this which normally kind of bothers me… didn’t. I dug these priests and after I saw the pin ups I was like, “Holy shit*! Super-priests in cartel run Mexico dishing out the hurt to Evil McEvilson? Sign me up!” It’s just rough and dark enough to take the “sunday school” aspect out of it and almost parody that sort of “Jesus is my best friend!” comic. I REALLY hope they go farther with that and the preview of issue #2 really showed that they are. Call me crazy but I’m interested.
*Pun pun pun

 

Metrics

Art: 4/10 (Not bad, not good)

Lettering: 5/10 (Average)

Plot: 3/10 (Issue #1 is slow and the writing is a little heavy handed but it has character and a good set up for the future)

Novelty: 8/10 (I dig the premise!)

Overall: 5/10

Link to Product

Pirouette

Pirouette

Staff: Mark Miller, Carlos Granda

Overview:

A high quality indie dark comic about abusive clowns

Review:

Ok so today I will be looking at Mark Miller’s comic “Pirouette”. It’s got some crazy circus stuff on the cover and some decent art so let’s follow this rabbit hole to wonderland and see where we end up! (Reader note: This is an excessively graphic comic and if you are squeamish don’t read it).

 

The art is terribly dark but it fits with the theme and the paneling really furthers that tone. That being said, the art is fantastic, rivaling some of the best work I’ve seen in the industry. There is exquisite details and the artist really knows how to stick to his chosen color pallet. Each character is visually distinct and memorable. Of note, is that this comic has a really high production value. Someone REALLY dug this comic so my hat (or maybe mask?) is off to publisher Black Mask for their superb quality and care.

 

Something I always like is good typography and page 1 we have some very interesting use of lettering. It comes in the form of a retro “headline” style display (where many bulbs are used to form letters) that spells the comic’s name and has a few burnt out and smoking bulbs at the end. This sets up the comic to draw a lot from circus mystique and have a darker undertone. I gotta say, I absolutely hate the full page spread panels on this comic. It really ruins the flow and sometimes I really wished they’d relegated certain parts to smaller panels (even the establishing shots). I love the choice of lettering, it’s very expressive while still being legible. Sometimes it makes the text (particularly on e-readers) look very very small and difficult to read.

 

The tone is very dark and the plot is equally so. In the very broad strokes, it’s about a young female clown who has a rough life in the circus and we get to see all the pain she suffers. The characters are memorable, if only visually, and you kind of see everything coming. Nothing that is going to blow your mind but as far as stories go, it is a very human one. The writer has a great grasp of tone and metaphor but sometimes is a little too on the head. The dialogue is well written and intertwines a lot of colloquialisms well. Again, a few stick out as odd or out of place but on the whole they work well. They do passable on the humor aspect but it really feels like this comic’s strength comes from it’s believable (if not decidedly dark) characters. The plot of the first issue didn’t really do anything for me and the hook at the end kind of made me shrug. It does seem like it is going somewhere but not somewhere I am really, personally, interested in.

 

Overall, it’s a comic that is exactly what you see on the label. It is a dark comic about circus life and if that’s your cup of tea (read the comic…that’s a funny joke) you will enjoy it. Comes for the art and stay for the elephant poop and clowns.

Metrics

Art: 7/10 (Damn good)

Lettering: 5/10 (Does some interesting things but has a few minor errors.)

Plot: 2/10 (Kind of left me bored… and this is a comic with abusive clowns!)

Novelty: 3/10 (Nothing new under the sun)

Overall: 4.25/10

Link to Product

Life & Death in Paradise

Life & Death in Paradise

Staff: Nigel Lynch and Matthew Clarke

Overview:

Miami Vice meets a gang story in a way that will rock your world.

Review:

Alright so I got a comic for you all today that you’re gonna wanna read. It’s called Life & Death in Paradise and it’s downright fantastic. I should start this off by saying that it’s definitely got a mature tag on it for a reason. Anyway…

Oh my god- this is so refreshing artistically. It looks like the 90s vomited on a comic page and it’s wonderful. I know that’s not the most professional way to put it- but I absolutely love the visuals this comic has. It’s got a kind of urban, Miami Vice, look to it. The real glory of this comic’s art is the little details they put in the background of every scene. It makes what could be a pretty boring setting (some guy’s basic apartment for example) into an expression of who the character is (he’s got a PS3, he’s watching pron, there is a sheetless mattress for a bed, a shotgun placed near him on some cinder blocks, there is an refilled Mt. Dew bottle, etc). THIS is a perfect example of how a comic’s visual element can be used to tell us things about the character without exposition. I learned more about the people in this room in two panels by the junk in their room than by the entire dialogue of other comics. I get who they are. Another fantastic thing this comic does is use non-character elements to inform us visually of what’s going on. For example, we have some guys with guns running and in the corner of the panel a frog is jumping out of their way. That little frog is a visual que for the way they are moving. They didn’t stealthily walk into this place- they flipped the corner and hammered their way down the street, not paying attention to (or maybe caring about) the frog. You’ll forgive me for the way I’m gushing about this but this is like a fine meal here- everything is working visually. I want other indie writers to go and read this comic to understand what fantastic artistic direction looks like!

The lettering is crisp and clean without being “smooshed” (yes… that’s a technical term 😉 ) or taking over the scene. There were a rare few instances when the comic had some of the lettering rather close to the edge of the dialogue box, but never enough to really threaten being unreadable. I like how the comic lets the action speak for itself a lot and only uses dialogue like real people would. One thing that was kind of hit or miss was the use of slang/accented language. While it was effective in creating a cohesive vibe and making the characters feel very real- it made it hard to decipher what was being said sometimes.

If there was one thing that wasn’t as strong as the rest of the comic it was the plot. While the story and topical choice was fine, it was the lack of a central set of characters that threw me off. We are kind of given a situation and then shown the execution and impact from a few different angles. While this is successful, I don’t know if it was the best choice. I didn’t get as invested in any particular set of characters or an individual so that kind of weakened a few scenes that could have been stronger.

Overall this comic was a goddam joy to read. The bright, complex, visuals meshed perfectly with the way this was written and the topic at hand. I haven’t come across something so competently illustrated in a long time and it’s nice to see some new ground being covered in terms of tone/subject matter. This is a must read.

Metrics

Art: 9/10 (Learn something from this comic guys)

Lettering: 6/10 (Very clean with a few minor mistakes)

Plot: 6/10 (Complex, fun, and new)

Novelty: 7/10 (Covers a lot of ground in tone, subject matter, and visuals)

Overall: 7/10

Link to Product

Noir City

Noir City

Staff: Cody Walker, Richard alerius, Allen Byrns

Overview:

Well… it IS a Noir Comic.  Crazy art style.

Review:

Today we’ve got Noir City and it’s a, you guessed it, noir style murder mystery. So grab your snub nosed pistols, trenchcoats, and fedoras because we’re going to jump headlong into this one!

Truly wonderful and bizarre art style. Looks like a grunge texture was applied as the background on each page. This comic’s artwork is hyper stylized. Sometimes we get scratchy stick figures (when appropriate) and other times we get some goddamn beautiful artwork. Don’t take any part of this to mean that the art is anything but top notch. The use of textures is innovative as they switch up to fit the panel and even the pencil stroke borders around the panels plays to the overall aesthetic. Another cool little thing of note is that the color palette shifts between “then” and “now” rather than just some other little trick. The artist also has a great grasp of the basics (anatomy, composition, dynamic motion, etc) and that really helps what would otherwise be a graphic design nightmare. The only bad side I can see is that the artist didn’t draw all the pieces I think. There are some stock images or something (example: the car and door on the spread on page 5 of the PDF, the lips on page 10, etc). It’s a real shame but I’m not 100% sure it wasn’t intentional.

One thing I will note is that the text is a bit blurry and rather small for the panel size. Even zooming in it is still very hard to read as a result of the font choice and the rasterization issues. It was a real pain in the butt and I had to zoom in pretty close to make it out.

The text, when I could read it, was excessively grim and dower. Then again, with the super-dark color pallet, the deformed art style, and a title like Noir City- what else could I possibly expect? I think detect a bit of a Frank Miller fan as some of the dialogue has his fingerprints all over it (most notable Batman Year One, The Dark Knight Returns, and Sin City). The thing is though, and I’m going to be the biggest comic hipster here, but it seems like this style has been done to death and it almost seems derivative. The writing in this comic never really clicked with me for some reason.

The plot was fun. It was the typical set up, down on his luck man finds himself thrown into a mystery he didn’t want or ask to be in. We get some hints about his past but ultimately we are left with more questions than answers by the end of it. I don’t know if that’s bad characterization or good mystery writing (if I had to guess- the latter). The story is very tight and it seems like it’s going somewhere.

Overall I was a big fan of the art but I don’t know if I really cared for the writing style (glum almost the point of parody), or the lettering made this a really hard read. It’s somewhere between a good comic and a better mystery novel but I don’t know if it makes a smooth transition to the medium. Anyway, check it out!

Metrics

Art: 7/10 (A few good pieces, but a lot of rough stuff)

Lettering: 2/10 (Tiny and blurry)

Plot: 4/10 (Well written but somewhat derivative)

Novelty: 5/10 (A new take on artwork and you don’t see many noirs)

Overall: 4.5/10

Link to Site