The Spirit and The Shadow

The Spirit and The Shadow

Staff: Thomas Lavalle and Brandon Swope

Overview:

A vampire detective story with terrible art.

Review:

Ok so today I’ll be looking at “Spirit & Shadow”. It’s a vampire detective comics that promises to intrigue. “Book 1” consists of several “nights”. As I review only the first issue of things, I will be reviewing only Night #1. Let’s jump in!

First things that grabs me is the art of this comic. It’s hard to ignore. Honestly, I haven’t seen art this bad since my Surreal Murder Mysteries review. It’s bad enough that it is offensive. Like even things like Tim & Lynne or Screw Phillips had a decent attempt at it and I Am Michael Watcher showed some promise. This is just bad. It feels like someone drew over some reference pictures poorly sometimes and other times they just wholesale crop images from other places (see the neck’s “wound” on page 10). Sometimes they just re-used illustrations from previous pages and just swap the backgrounds (see page 1 and page 22). Other than just poor overall line work, we have some disproportional body parts and odd need to MOSTLY use black, white, grey, and red (which is SUPERsaturated, like 255 red). I think this color pallet could have been pulled off (check out how The Zoo Act did it!) but it wasn’t utilized really poorly here. They also have this odd need to entirely black out people who have any shadow on them. This reduces them to black profiles with a slight gradient on that. Lighting is a large part of how you dress a scene (here is a link to some of the basics of lighting) and can drastically effect the mood of a scene.

The layout is… novel at least. It reads more like a graphic novel than a comic (which is totally fine). The layout is a white background with some legible font choice. I would have suggested something not too stiff and maybe something a little more “comicy” (free form, hand written, etc) as it is dialogue and the one they used looks more like a standard word processor font. The overall effect looks more like they didn’t want to or didn’t have the budget/time to do a “full” comic and just opted to do a simpler format. It looks really unprofessional. It should be noted that near the end of night 1 it gets close to doing something like a “comic” style but it’s too little too late.

The story saves it somewhat. It’s a pretty standard police procedural, but that doesn’t mean it’s automatically a bad story. I love cop dramas and the added vampire twist was a lot of fun. It did feel a bit shoehorned in sometimes; “it’s a cop story BUT with vampires!” was the pitch I’d imagine. However, if you ignore the art the characters are pretty identifiable and the story rather rich.

Overall, I’d skip this one. There is such a thing as perspective, as positioning, as emoting, as detail, as using visuals to tell a story! None of this is there. It feels like stock images used to technically qualify this as a “comic”. This would probably be a decent novel or short story if it was written like that but it really don’t work in the visual medium they attempted here. I can’t recommend this one.

Metrics

Art: 0/10 (Some of the worst I’ve reviewed)

Lettering: 2/10 (Poor layout choice that didn’t work)

Plot: 4/10 (Standard fare)

Novelty: 3/10 (This should shine some light on it)

Overall: 2.25/10

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Interesting Tymes

Interesting Tymes

Staff: Dave McCluskey and Andrew Morrice

Overview:

Tales from the crypt meets 2000s Cartoon Network.

Review:

I gotta admit, Interesting Tymes is not the sort of comic that normally falls in my wheelhouse and didn’t particularly interest me. That doesn’t mean it doesn’t have a place and that you won’t like it. It’s definitely got an appeal to a certain demographic, but that demographic isn’t mine so please keep that in mind as you read this and forgive me for the rather short review.

Interesting Tymes has a cartoony art style that kind of reminds me of Cartoon Network’s animation style in the early 2000s and it’s not bad per say (it is definitely not a “big name comic style” by any stretch of the imagination). It works for what it is going for and when it’s good it’s good.

The plot of this comic is kind of a “Tales from the Crypt” style collection of 6 stories. I honestly didn’t connect with any of the tales as they were rather simplistic in terms of the content they covered- but when you are aiming at a younger demographic (as the art style implies) it’s a good choice. They had a bad kid/santa bit, one at sea, one involving clowns, another with little red, and a kind of generic “haunted house” story. All the stories had kind of a darker theme so Tales from the Crypt is an appropriate comparison (On a weird sidenote, I still don’t know what they title had to do with the story).

The lettering on this comic was unfortunate. There were a number of clipping errors with the characters, there were some less than clear fonts applied, and a few other little things. While we are harping on technical aspects of it, lets just pull off the bandaid. The comic had this issue where clipped parts of a page would appear on the far edge of the next page. This should have easily been caught with a quick look over and is probably an export error related to the definition of page borders.

Overall, while it’s definitely not in my wheelhouse it just feels like someone just kind of wrote these with no heart. I know that’s a mean thing to say and I’m sure a lot of time was invested into it but it doesn’t bring anything new to the table. It’s just a rehashing of old characters, themes, and topics that doesn’t amount to anything really new. If you are looking for a comic for a little boy to read, you could do worse. Give it a read!

Metrics

Art: 6/10 (Catroony but well done)

Lettering: 1/10 (Several technical issues and lettering choices plague this comic)

Plot: 5/10 (Competently written)

Novelty: 1/10 (Nothing new)

Overall: 3.25/10

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The Legend Of Harapan

SUB004008The Legend Of Harapan

Staff: JT Campbell

Overview:

It’s got a talking lion but it’s much cooler than Narnia.

Review:

Alright so today I’m looking at The Legend Of Harapan. Cover’s got a lion so that’s a good sign. Let’s jump on in.

The first thing that we are meet with in this comic is an eye-killing cursive note. I get that it was meant to look “hand written” (it even uses a vintage paper texture) and it fits with the style of the comic… but Christ I wish artists would stop using this particular set up. Mage – The Awakening’s sourcebook had this same issue- cursive is NOT easy to read. I mean this wasn’t even particularly keened cursive, but still- not a treat for the eyes. If it was just ONE page in the comic I think it could have been forgiven, but it keeps popping up.

However, once we get past those pages we are treated to a very unique and colorful art style and some very easy on the eyes text. One thing I’ll note here is that while the art seems rather simplistic (kind of like a kid’s illustrated book) but it is actually very well executed. It takes a lot of skill to give so much expression and life to simple creatures and there is no lack of detail here. There is a great use of dynamic posing here and the way they use panels is top notch (example: Page 13 has a rabbit jumping across two panels to indicate movement). They also have a good grasp of visual storytelling, allowing events to transpire without dialogue but still conveying understanding.

To be honest, I didn’t think I was going to get a story about talking lions when I opened this PDF- but I don’t think I was disappointed. It’s not some kind of furry thing (hey- if you like it, more power to you. Not my cup of tea though) so it didn’t bother me all that much. Kind of got the Narnia vibe from it instead. The story itself is pretty linear but it’s not insultingly so. You can kind of call what is going to happen (this is not an M. Night Shyamalan story) but I don’t know if this is a really an issue. I get the idea that this is kind of geared to a younger demographic? At the very least it’s not going to attract the same audience as like Sin City.

Overall it was a fun little read. It’s just over 30 pages and you don’t feel cheated on anything. It manages to set up a good little story and I think there is a lot of potential in the way this could play out. Definitely worth a read.

Metrics

Art: 6/10 (Very well done. Expressive yet simple.)

Lettering: 3/10 (Good overall but some NASTY cursive pages)

Plot: 5/10 (Solid.)

Novelty: 6/10 (Novel artstyle. Took some risks, some paid off, some did not.)

Overall: 5/10

Link to Site

Link to Buy It

Life & Death in Paradise

Life & Death in Paradise

Staff: Nigel Lynch and Matthew Clarke

Overview:

Miami Vice meets a gang story in a way that will rock your world.

Review:

Alright so I got a comic for you all today that you’re gonna wanna read. It’s called Life & Death in Paradise and it’s downright fantastic. I should start this off by saying that it’s definitely got a mature tag on it for a reason. Anyway…

Oh my god- this is so refreshing artistically. It looks like the 90s vomited on a comic page and it’s wonderful. I know that’s not the most professional way to put it- but I absolutely love the visuals this comic has. It’s got a kind of urban, Miami Vice, look to it. The real glory of this comic’s art is the little details they put in the background of every scene. It makes what could be a pretty boring setting (some guy’s basic apartment for example) into an expression of who the character is (he’s got a PS3, he’s watching pron, there is a sheetless mattress for a bed, a shotgun placed near him on some cinder blocks, there is an refilled Mt. Dew bottle, etc). THIS is a perfect example of how a comic’s visual element can be used to tell us things about the character without exposition. I learned more about the people in this room in two panels by the junk in their room than by the entire dialogue of other comics. I get who they are. Another fantastic thing this comic does is use non-character elements to inform us visually of what’s going on. For example, we have some guys with guns running and in the corner of the panel a frog is jumping out of their way. That little frog is a visual que for the way they are moving. They didn’t stealthily walk into this place- they flipped the corner and hammered their way down the street, not paying attention to (or maybe caring about) the frog. You’ll forgive me for the way I’m gushing about this but this is like a fine meal here- everything is working visually. I want other indie writers to go and read this comic to understand what fantastic artistic direction looks like!

The lettering is crisp and clean without being “smooshed” (yes… that’s a technical term 😉 ) or taking over the scene. There were a rare few instances when the comic had some of the lettering rather close to the edge of the dialogue box, but never enough to really threaten being unreadable. I like how the comic lets the action speak for itself a lot and only uses dialogue like real people would. One thing that was kind of hit or miss was the use of slang/accented language. While it was effective in creating a cohesive vibe and making the characters feel very real- it made it hard to decipher what was being said sometimes.

If there was one thing that wasn’t as strong as the rest of the comic it was the plot. While the story and topical choice was fine, it was the lack of a central set of characters that threw me off. We are kind of given a situation and then shown the execution and impact from a few different angles. While this is successful, I don’t know if it was the best choice. I didn’t get as invested in any particular set of characters or an individual so that kind of weakened a few scenes that could have been stronger.

Overall this comic was a goddam joy to read. The bright, complex, visuals meshed perfectly with the way this was written and the topic at hand. I haven’t come across something so competently illustrated in a long time and it’s nice to see some new ground being covered in terms of tone/subject matter. This is a must read.

Metrics

Art: 9/10 (Learn something from this comic guys)

Lettering: 6/10 (Very clean with a few minor mistakes)

Plot: 6/10 (Complex, fun, and new)

Novelty: 7/10 (Covers a lot of ground in tone, subject matter, and visuals)

Overall: 7/10

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The Man in the Moon

The Man in the Moon

Staff: Alden Leeke

Overview:

A fun little Cthulhu romp.

Review:

Ok so I gotta say, this comic does not have professional grade artwork. No where near it. I mean it conveys what is going on pretty well, but it doesn’t really do it any favors. Christ, they even life-traced some images (example: Page 8) and attempted to draw over it.

I did like how the comic used a novel approach to dialogue bubbles thought. Each image is flanked by “torn off” pieces of paper with the dialogue written on them. Unfortunately, it is all very roughly done and doesn’t look very realistic (even within the context of the medium). Furthermore, the lettering gets very close to the edge and has relative inconsistent placement in regards to the piece of paper it’s written on.

The plot is pretty simplistic but it seems like there was a lot of love in its inception. It’s a kind of apocalypse story that involves some Lovecraftian elements. It feels a bit rushed and the pacing doesn’t really work. It’s kind of cranked up to 11 the entire way though so it all feels very boring (“It’s a tsunami!” “Then Religious War”!). It all smells of a very green writing staff. While they really want to incorporate elements of Howard Phillips Lovecraft’s mythos- they fail spectacularly to grasp the tone that made his works so phenomenal. Tossing a few tentacles in a story doesn’t make it Lovecraftian. It’s about suspense, horror, mystery, and twists- not blunt set pieces of world destruction.

Metrics

Art: 2/10 (Some traced, some just poor)

Lettering: 3/10 (Sloppy and inconsistent)

Plot: 3/10 (Wasn’t bad. Wasn’t memorable.)

Novelty: 4/10 (At least they put Lovecraft in it. Nice idea with the dialogue balloons.)

Overall: 3/10

Beatrice is Dead

Beatrice is Dead

Staff: S. Zainab Williams and Robert Burrows

This is going to be a fairly short review. 100% disclosure: I did not get though the entire comic. I got about 30 pages in and I couldn’t read further. I have been reading a LOT of really dark comics recently and I don’t feel I can objectively review this comic’s tone or theme as a result. It’s really tasking on the psyche to read so many of them. Thus this review will not include a score at the end.

The art in this comic is downright gorgeous, stylized, and fitting to its dark tone. I loved how the incorporated non-illustrated page elements as part of the graphic design (like a business card, etc). However, something that really bothered me was the text avalanche on the “book” pages. Comics are a visual and literary medium. It really destroyed the overall flow of the book. I’ve seen successful illustrated novels but tossing 5 pages of text 10 pages in then interspersing it throughout the book is not a wise choice. Those pages felt very cheap and there were some good visuals I’d like to have seen. Watchmen did this fantastically with the “Tales of the Black Freighter” subplot in the book and their little inserts. This just felt like they ran out of art budget. Let me also add, in closing, that this book had a good premise going for it. It just didn’t grab me because I’ve been reading a lot of other dark/gritty comics recently.

Noir City

Noir City

Staff: Cody Walker, Richard alerius, Allen Byrns

Overview:

Well… it IS a Noir Comic.  Crazy art style.

Review:

Today we’ve got Noir City and it’s a, you guessed it, noir style murder mystery. So grab your snub nosed pistols, trenchcoats, and fedoras because we’re going to jump headlong into this one!

Truly wonderful and bizarre art style. Looks like a grunge texture was applied as the background on each page. This comic’s artwork is hyper stylized. Sometimes we get scratchy stick figures (when appropriate) and other times we get some goddamn beautiful artwork. Don’t take any part of this to mean that the art is anything but top notch. The use of textures is innovative as they switch up to fit the panel and even the pencil stroke borders around the panels plays to the overall aesthetic. Another cool little thing of note is that the color palette shifts between “then” and “now” rather than just some other little trick. The artist also has a great grasp of the basics (anatomy, composition, dynamic motion, etc) and that really helps what would otherwise be a graphic design nightmare. The only bad side I can see is that the artist didn’t draw all the pieces I think. There are some stock images or something (example: the car and door on the spread on page 5 of the PDF, the lips on page 10, etc). It’s a real shame but I’m not 100% sure it wasn’t intentional.

One thing I will note is that the text is a bit blurry and rather small for the panel size. Even zooming in it is still very hard to read as a result of the font choice and the rasterization issues. It was a real pain in the butt and I had to zoom in pretty close to make it out.

The text, when I could read it, was excessively grim and dower. Then again, with the super-dark color pallet, the deformed art style, and a title like Noir City- what else could I possibly expect? I think detect a bit of a Frank Miller fan as some of the dialogue has his fingerprints all over it (most notable Batman Year One, The Dark Knight Returns, and Sin City). The thing is though, and I’m going to be the biggest comic hipster here, but it seems like this style has been done to death and it almost seems derivative. The writing in this comic never really clicked with me for some reason.

The plot was fun. It was the typical set up, down on his luck man finds himself thrown into a mystery he didn’t want or ask to be in. We get some hints about his past but ultimately we are left with more questions than answers by the end of it. I don’t know if that’s bad characterization or good mystery writing (if I had to guess- the latter). The story is very tight and it seems like it’s going somewhere.

Overall I was a big fan of the art but I don’t know if I really cared for the writing style (glum almost the point of parody), or the lettering made this a really hard read. It’s somewhere between a good comic and a better mystery novel but I don’t know if it makes a smooth transition to the medium. Anyway, check it out!

Metrics

Art: 7/10 (A few good pieces, but a lot of rough stuff)

Lettering: 2/10 (Tiny and blurry)

Plot: 4/10 (Well written but somewhat derivative)

Novelty: 5/10 (A new take on artwork and you don’t see many noirs)

Overall: 4.5/10

Link to Site

The Zoo Act

The Zoo Act

Staff: Myron Macklin

Overview:

An excellently written comic with adult themes, good visuals, and competent writing.

Review:

Starting off, there are some really adult themes in this comic. They are handled well but it’s got blood, tits, drugs, kinky sex in bunny masks, death, dogfighting, more drugs, splattered brains, murder, etc. If your a kid, put this down and go watch some Spongebob.

The art is very stylized in this comic. I love the way they utilize black, white, and light blue to augment the emotional aspect of the visuals. The style kind of reminds me of Frank Miller’s art in Dark Knight Returns vaguely. This does suffer a few mishaps when the black is used for multiple similar aspects of the picture but ultimately these are far and few between. They do a great job using the environment to show motion, something a lot of artist could better utilize (the trail of snow off a foot kicking for example). The art on the whole shows some real talent. The artist had a keen understanding of dynamic posing and that stops the stylized look of the comic from becoming distorted. I liked all the little nods to pop culture they slipped in the background (is that a certain King of Monsters I see in the protagonist’s apartment?).

I need to mention that special attention was given to the character designs in this book. Everyone FELT like they were unique and that the designs were able to inform me of something about the character. Like when they show a senator’s son he had a american flag pin, a overlarge collar, scruffy facial hair, and a black and white (or at least some color pinstripe) tie. That educates me a lot as to who he is. Why is his suit collar large? Does he not like suits? Does he not know how to wear/pick a suit? Is he just so use to suits that this is just a little well worn? It gives him personality and I can really dig it.
From a lettering perspective there were a few times when letter spacing with the font they chose gave me a little problem (example: There is an instance where it looks like the word is “he ad” rather than “head”) but ultimately it is readable. I think they were looking to have the font match the art style and it certainly does. The onomatopoeia are well done and indicative of the sound visually so that’s a plus. It’s untraditional for a comic to use hyphens to break words across lines and it does do this on occasion. If it feels like I an nit-picking, I really am. It’s just little things. Ultimately you can read it so what else really matters right? 🙂

The dialogue is well written. It has a bitter, almost satirical, edge, and isn’t always PG-13 (again, nothing too offensive). We have some slang tossed in there. Having multiple conversations going on at the same time does get confusing at time As an example, at one point a TV is dropping some background exposition while the protagonist is having a phone call. It wouldn’t have been an issue but then we have a few full screen panels of the TV conversation and it breaks the flow of the phone call, which I had to go back and re-read to pick it up again when they jump back to it. On the flip side there is some beautiful imagery that goes with the visuals, acting in tandem rather than at odds with it. For example we have a beat to hell guy walking and the narration is, “But my legs only mimic walking”. Goddam bloody gorgeous. The story often flips from vulgar dialogue and slang to a more artistic inner monologue and it works.

One thing I’ll say is that this is a long comic (117 pages) and hell if it isn’t good… but after a while the pacing started to slow down. I would really have broken this up into two, three, or even four issues. It’s not like the story wasn’t good but I think it could have benefited from a break, like how a run-on sentence could benefit from a coma (or a period).

Overall this is a fantastic, if not adult, comic. It’s got an interesting art style, compelling story, and competent writing. The premise seems like it’s been done at least in part before (no spoilers) but it’s a welcome premise with a lot of room to grow. I would really recommend this only for adults (18+) but it’s a hell of a good read. The point of this site is to find indies that push the envelope and in that regard- I’m glad I reviewed this one. Check it out.

 

Metrics

Art: 7/10 (Stylized but it works and good on a technical level)

Lettering: 5/10 (Readable but some really minor issues)

Plot: 6/10 (Damn good read. 18+ though.)

Novelty: 7/10 (Novel art style, good characters, excellent tone)

Overall: 6.25/10

 Link to Website

Eclipse

Eclipse

Staff: Trevor Talbott, Scott Meier, Peter Raymond, Jessica Jimerson

Overview:

Shine on your magnificent bastards.

Review:

Alright so Trevor Talbott, the creator, shot me a email regarding his KS backed comic. Like normal I am going in blind (to try to remain objective) so I have not read any sort of intro or summary. With that being said, lets jump into “Eclipse”!

So the artwork is really trying to be professional grade. A lot of indie comics don’t think enough about the color pallet they are using for a comic, but this one a lot of thought went into it. The style seems very “DC” (which is good for the most part) and I definitely get the modern superhero vibe from this comic. The artist (the line artist in particular) doesn’t draw heads or faces as well as bodies it seems. Sometimes we get characters with really heavy jaws, oddly placed eyes, and they seems to have two expressions- teeth grit or lips closed. The eyes are almost always WIDE OPEN and while I think it is a stylistic choice, I don’t think it lends anything to the visuals (kind of makes the characters look like dolls). Also, page 20 had some really good example of dynamic movement and the way you can layout your panels in a creative way (hats off you ya’! It deserves a special mention).

One thing that I liked was the way they handled having a (slightly) autistic dad in the story. They didn’t go all “comic made for the express purpose of beating us over the head with a message ” on us, but they did show the problems it presents. This is the hallmark of really good writing. At first I was honestly going to write this off comic as one of the dozen “generic superhero” comics we’ve all see in the indie space but- goddam was I wrong. This is a comic with heart, some fantastic characterizations, well thought-out dialogue, and by the end I really could identify with it.

I gotta say I liked the references to other comic characters (The “Menacing Bulk” and the “Crimson Bat”). This was written by a comic fan for comic fans, I can tell you that much. There are lot of little inside references. The costume design for the protagonist REALLY reminds me of Nightwing (particularly the New 52 version) and a lot of the visual tricks they use with good ol’ Dick Grayson pop up (multiple iterations of the same character on the same panel in different positions to show fluid acrobatic movement).

To be honest, I wasn’t a huge can of the antagonist. When you hold him up next to such a well written protagonist he doesn’t really stand up. Hell, I was kind of sad when we had to go back to present day and see scenes without the protagonist’s father who was much more interesting to me. Then again, if it had not progressed the story, I probably would have criticized the patience. The saving grace of the villain is that you get some good character development at the end of the comic and it makes me think there is more to him than that. He seems to be being set up for something bigger.

If I have a gripe it is that we don’t get too much actually happening in the peasant. We get an intro followed by an extended flashback (that gives context and character development), and finally a little ending. The main character is pretty much in the same situation he starts in, though we get some world building. I don’t know if that is a bad thing, and maybe it is my American need for instant gratification, but I don’t get a big payoff. Like I feel there should have been a big ol’ fight at some point that really shows us what this hero can do (present day).

Overall though, this is a stellar comic. I can recommend it sheerly on the strength of writing, but the art is worth a glance too. It goes into some unexplored territory and is very clever in the entire overall presentation. Give it a read!

Metrics

Art: 5/10 (Nearly pro grade)

Lettering: 5/10 (Didn’t notice it so that means it’s solid)

Plot: 8/10 (Back story is great)

Novelty: 7/10 (Pushes some boundaries in terms of the treatment of Autism)

Overall: 6.25/10

Link to Facebook

Penny Palabras

Penny Palabras

Staff: Kelly Matten and Waker farrell

Overview:

Wonderful creepy pasta in comic form.

Review:

Ok so today’s main dish is Penny Palabras, a supernatural story by James B Willard and Patrick K Beavers. We are given a brief introduction that describes a girl (Penny) who is terrorized by a paranormal entity known as “the straw man” and she seeks to find a way to free herself from him. It’s a pretty novel concept off the bat and I’m psyched to get into it! Lets dive into, Penny Palabras (Episode One: The Spectacular Revolver).

Let’s start with the visuals. The art is a drag grayscale that uses a lot of negative space and rough lines. It’s very fitting with the theme and is a stylistic choices rather than a demonstration of the limits of the artist. Mix that with the almost handwritten typography and you have a wonderful visual presentation. There are a few limits brought on by the art style and things I wished they had find a way around (some of the dark grey dialogue bubbles have their edges lost against other areas of dark grey due to a lack of stroke for example). That being said, the art is not professional grade but I almost doesn’t want professional grade with a comic like this. It fits too well. It’s dirty and messy, just like the story.

The story is narrated from the perspective of an odd little girl but before you start shouting “gothic-Alice syndrome!” she defies the cliche. Penny is one of the few female protagonists who doesn’t seem to be just a pair of breasts and hips, she is more than that. I could have seen this character being written as a male or female, but I get the feeling that if Penny had been a guy it would have been a much more “emo” comic. Instead Penny is tough yet still sensitive enough to be vulnerable and have problems.

There is some clever writing that match the clever visuals. The story is very engaging and they make use of both the visual and literary aspects of the medium (example: talking about the skull faced man you can see in the moon while moon is right there). There is an art to that and it’s well done here. It leaves us on a cliffhanger, asking more questions than it really answers, and while as a reader that bothers me a bit- it works. It snags you hook-line and sinker and pulls you along for a ride. Penny Palabras doesn’t fall into the trap of a lot of first issues where it just hammers you with exposition. No, it establishes things pretty quick and actually progresses the tale by page 24.

All and all this is a fantastic little comic. Right now it’s donation for the first issue and I strongly suggest you pick up a copy if your into the horror, supernatural or even just plain mystery genres. Totally worth a read.

 

Metrics

Art: 5/10 (Not pro but it fits the theme)

Lettering: 5/10 (Sloppy and inconsistent)

Plot: 7/10 (What can I say? I love well written female character.)

Novelty: 8/10 (New and creepy!)

Overall: 6.25/10

Link to Product